Vacation coding
IttyBittyRPG » Devlog
Working on the basics of the world - will be combining features of different tools that I've experienced into something new. Dealing with the fact that things will be pretty crappy for the forseeable future until it's possible to work on the UI. Right now it's just "get it working".
Today working on integrating Cytoscape visualizations - as the overall editing of the game will be through a Twine-like graph view.
IttyBittyRPG
A simple way to create classic RPGs for the web
Status | Prototype |
Author | triptych |
Genre | Role Playing |
Tags | 32bit, Game engine, html, javascript, Simple, storytelling, webgame |
Languages | English |
More posts
- Moving to GodotOct 21, 2018
- Almost to game content with tilemap add onSep 03, 2018
- Lots of progress on properties, favicon, room labels, splash screen and more!Sep 02, 2018
- Latest playable alpha upSep 01, 2018
- Getting property windows to workSep 01, 2018
- Lots of progressAug 26, 2018
- ES6 Web Components and an Alpha previewJun 08, 2018
- ES6 Web Components and an Alpha previewJun 08, 2018
- Library switch and emojisMay 26, 2018
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