Getting property windows to work

Getting ducks in a row is always a challenge. It's even harder when you have only a few hours on Saturday morning to do gamedev. 

Today I focused on the mundane tasks of getting dialog windows to show. If you create a new game in IttyBittyRPG and long press on a node you've created, you'll finally see a properties dialog. I had to rework how dialogs work but I'm happy with the result. From here on out it'll be more interesting because from properties dialogs we get into linking nodes, and finally to putting game content into them. I'm excited!

Check the video out to see a demo of the property window working.

Leave a comment

Log in with to leave a comment.