Saving and loading zip files

Tonight's devlog is dedicated to a simple goal: saving a loading a zip file.  After about an hour of poking around the JSZip documentation I was able to get a simple zip file saved based off of some text you type into a textarea, and when you then load that zip file - you get the text back. This is HUGE!  It means that when you create a file in IttyBittyRPG you'll be able to mail it to someone else, or save it to a usb drive and take it anywhere to re-load it. All "save" files are self-running, meaning they are zip files with an index.html file that you can upload to any server and it'll run the game.  It's super exciting to be able to get this feature working. It's like "level 0" for the game. 

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